
It uses Poison Nova as the primary attack and Poison Dagger as a physical attack to deal with poison immunes. Just play it safe and diversify your team, and you should be able to survive through most match-ups.The Daggermancer Build is similar to the Novamancer. But a meteor mage can give their hirelings poison and ice damage or can team up with an Amazon main specializing in lightning javelins, and that should work out pretty well. For example, a sorceress trying to put points in every elemental type is a bad choice.

You could try to solve everything yourself, but it’d be a waste of your build to try to diversify too much. In fact, Lower Resist is so useful that it even makes it into the S-tier Summonmancer build.īut if you aren’t a Necro or Paladin main, the best way to cope through a tough resistance match-up is likely by relying on your hireling or fellow players. They all do different levels of general resistance lowering, with focuses on physical, cold, fire, and poison damage. These are level 1, 24, and 30 skills, respectively. There are three different abilities at their disposal: Amplify Damage, Decrepify, and Lower Resist. A Paladin can put points into Conviction, a level 30 spell that reduces fire, cold, and lightning resistances, as well as lowering monster resistances in general by up to 150%.Ī Necromancer’s skills are even more powerful. Well, if you’re a Necromancer or Paladin, you can actually make it easy by building resistance-breaking skills. Some monsters even end up with resistances over 100%, which categorizes them as “immune” to that kind of damage. And on Hell difficulty levels? Almost all monsters types are fair game, with all varieties of resistances. No one has magic or physical resistances, but monsters over level 50 can start spawning with every other kind of resistances/immunities. However, things get much dicier when you reach Nightmare. In Normal difficulty, there are only some rare artillery units and skeleton archers that have poison resistance.


Your character or an enemy has skills, armor, or a natural ability to take less damage from a certain type of attack. Resistance as a concept is fairly easy to grasp.
